﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

///<summary>
///
///</summary>
public class PlayerHearComponent : MonoBehaviour
{
    public GameObject body;  
    // Update is called once per frame
    void Update()
    {
        Vector2 pos = body.transform.position;
        transform.position = new Vector2(pos.x, pos.y + 0.4f);
    }
}
